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The original sold 2-3 million, so a few people had one.
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Never got to try out bluetooth multiplayer. Bomberman, as far as I know, wasn't a port of an existing Bomberman game. THPS was a solid port of the original game, only missing some music.
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I had Tony Hawk's Pro Skater, Bomberman and Rayman 3.
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Everyone who didn't own one always made fun of it but in recent years I've seen more people like me who had one and agree that it wasn't even all that bad. It makes sense that EA and Maxis are focusing their efforts on the multi-million selling main series, rather than making cult favourite spinoffs that aren't even guaranteed to be million-sellers, and I certainly can't reasonably expect them to return to the weird stuff - but all the same, I miss it. There was a brief heyday in which we received Bustin' Out, Urbz, Life Stories, Castaway Stories, and The Sims Medieval within the span of a few years - many of which were deeply flawed, underfunded, or shallow, but all of which attempted to revamp the well-known series in interesting ways. It's been ten years since we last got an oddball, story-based Sims game. There's something about playing a creepy game at night, especially that specific creepiness of mid-2000s kids' games it amps the bizarritude up by at least 200%. The sensory trifecta of the game, the darkness lit by a single kinda crappy desk lamp, and the dulcet tones of Pink are now all linked together in my mind I can't listen to 'Trouble' without vividly remembering the lawnmowing minigame where you can "accidentally" run over your uncle's chickens.
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My experience of Bustin' Out was, perhaps, what made it such a memorable game for me: I played it almost entirely after my bedtime, sitting at my desk and listening to Pink's latest album.
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I have learned in the years intervening that almost everyone - at least, in my friend group - has that one spin-off Sims game that they have fond memories of, and also nightmares about, so at least I'm not alone. I haven't played too many, because the quality differs vastly from game to game, but I did play an awful lot of The Sims: Bustin' Out on Game Boy Advance. This is not so with Maxis and EA's console-based Sims entries, which often stick more rigidly to a pre-determined story, and are completely wackadoo. Sometimes you'll get alien pregnancies and vampire invasions, and a few of the expansion packs explicitly add supernatural goings-on, but it's also perfectly possible to live a quiet life in a cottage on the outskirts of town and avoid all the kooky stuff, instead having a totally normal existence where your children have uncomplicated origins and everyone dies of old age.
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"Relatively normal", emphasis on the "relatively" (Image: EA)īut the mainstream PC games, The Sims 1-4, are relatively normal, all things told.
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